RightMouseDown
void RightMouseDown(string control)void RightMouseDown(string control, float x, float y)
Description
Simulates pressing and holding the right mouse button over a specified control.
Does not release until RightMouseUp is called.
Optionally, relative coordinates x and y (values between 0.0 and 1.0) can be provided to press at a specific position within the control's bounding rectangle.
If omitted, the press is performed at the center of the control.
Parameters
- control - Identifier of the UI control.
- x (optional) - Relative horizontal position within the control (0.0 = left, 1.0 = right). Default: 0.5 (center).
- y (optional) - Relative vertical position within the control (0.0 = top, 1.0 = bottom). Default: 0.5 (center).
Returns
- none
Example
void main()
{
RightMouseDown("CANVAS");
// ... custom context operation
RightMouseUp("CANVAS");
RightMouseDown("CANVAS", 0.9, 0.1); // Press near top-right corner
}